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| date = Dec 17th, 2015 | | date = Dec 17th, 2015 | ||
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|1= I've been interested in extending Flightgear to low earth orbit and beyond for quite some time (my last crude attempt was at version 1.9...) , and agree with psadro_gm and Zan that a LoD-Terrain engine is one of the crucial steps to this goal. | |||
Vitos, fixing the immediate rendering issues (i think Thorstens shaders might just do that) will not give you more than a foggy sphere. Loading as many tiles as you could see even from LEO in full detail is probably prohibitively memory-expensive, so a LoD system would be necessary. Putting a textured sphere under the geometry would work in first approximation, but i think it would lead to very harsh transitions between it and the detailed normal terrain. | |||
My dream would be extending the terrain engine to work seamlessly from ground to geostationary, and produce beautiful views at every step. I realie that this is a multi-year effort. However, looking at the recent improvement in graphics and consolidation, both with the weather shaders and Rembrandt, i have now hope that it can be achieved eventually. I am particularly happy with Rembrandt, since I feel that several shader issues that would lead to horrible problems at high altitudes have now been decoupled from each other. | |||
I'll try to get up to speed by testing out the Rembrandt branch and Thorstens shader changes, and maybe see if I can rudimentarily make them work together - the faster these two projects get into mainline, the less effort is wasted by duplicating or fixing old shaders. Next, I'd like to help with the terrain engine - trying to reach the south pole in flight gear has left me frustrated recently :/ . | |||
I have quite some professional C++ experience and working knowledge of OpenGL, so I hope I will be able to contribute. On the other hand, I should really finish my thesis, so i might only really get fully into development for some months. | |||
|2= {{cite web | |||
| url = http://forum.flightgear.org/viewtopic.php?p=148048#p148048 | |||
| title = <nowiki>Re: New Flight Gear Terrain Engine</nowiki> | |||
| author = <nowiki>SiriusGrey</nowiki> | |||
| date = Jan 19th, 2012 | |||
| added = Jan 19th, 2012 | |||
| script_version = 0.23 | | script_version = 0.23 | ||
}} | }} | ||
}} | }} |