ALS technical notes: Difference between revisions

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=== Implicit lightmap ===
=== Implicit lightmap ===
At lowest quality level, the effect supports an implicit lightmap, i.e. a color range of the basic texture can be selected and declared to act as a lightmap. This is specifically useful to render panel backlighting as in the example below:


[[File:Ilightmap.jpg|600px|An implicit lightmap used to simulate a backlit panel]]
[[File:Ilightmap.jpg|600px|An implicit lightmap used to simulate a backlit panel]]
The effect is off by default and switched on by setting
<syntaxhighlight lang="xml">
<implicit-lightmap-enabled type="int">1</implicit-lightmap-enabled>
</syntaxhighlight>
The following parameters are available:
<syntaxhighlight lang="xml">
<implicit-lightmap-tag-color type="vec3d">1.0 1.0 1.0</implicit-lightmap-tag-color>
<implicit-lightmap-threshold-low type="float">0.5</implicit-lightmap-threshold-low>
<implicit-lightmap-threshold-high type="float">1.5</implicit-lightmap-threshold-high>
<implicit-lightmap-emit-color type="vec3d">1.0 1.0 1.0</implicit-lightmap-emit-color>
<implicit-lightmap-intensity type="float">0.0</implicit-lightmap-intensity>
</syntaxhighlight>


=== Irradiance maps ===
=== Irradiance maps ===
1,360

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