Building FlightGear - Cross Compiling: Difference between revisions

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* The Terragear tools for scenery generation would be the ideal environment on which to bring: {{FGCquote  |Small, stable, incremental changes are preferable to larger monolithic changes to ease review.  |{{cite web |url=http://sourceforge.net/p/flightgear/mailman/message/34183645/    |title=<nowiki>[Flightgear-devel] Policy Document and V4.X Roadmap</nowiki>    |author=<nowiki>Stuart Buchanan</nowiki>    |date=Jun 7th, 2015  }}}}, adhering to the FG Global roadmap for development, since we are mainly dealing with the basic building blocks for Flightgear, where a Simgear based environment is the only prerequisite. the SG abstraction layer for threading, as well as for maths are good points to investigate in this setup(as it is used throughly), as well as providing small patches upstream towards getting Simgear, Mingw64 compatible as the end-goal.
* The Terragear tools for scenery generation would be the ideal environment on which to bring: {{FGCquote  |Small, stable, incremental changes are preferable to larger monolithic changes to ease review.  |{{cite web |url=http://sourceforge.net/p/flightgear/mailman/message/34183645/    |title=<nowiki>[Flightgear-devel] Policy Document and V4.X Roadmap</nowiki>    |author=<nowiki>Stuart Buchanan</nowiki>    |date=Jun 7th, 2015  }}}}, adhering to the FG Global roadmap for development, since we are mainly dealing with the basic building blocks for Flightgear, where a Simgear based environment is the only prerequisite. the SG abstraction layer for threading, as well as for maths are good points to investigate in this setup(as it is used throughly), as well as providing small patches upstream towards getting Simgear, Mingw64 compatible as the end-goal.


* The relatively smaller number of static symbols collected from such an effort, is a good basis for investigating debugging facilities on cross-compiled binaries.
* The relatively smaller number of static symbols collected from such an effort, is a good basis for investigating debugging facilities on cross-compiled binaries.
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