Talk:Building FlightGear - Cross Compiling: Difference between revisions

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I'm unable to build a static OpenSceneGraph. When building the present3D application, the linking stage fails, because it wants all of the static libraries used (directly and indirectly), not just the directly used ones. I've uploaded the ending of the build log into [https://gist.github.com/saiarcot895/24d59f7b0a282fb28720 a gist].  Any suggestions? -- [[User:Flyhigh|Flyhigh]] ([[User talk:Flyhigh|talk]]) 23:52, 7 June 2015 (EDT)
I'm unable to build a static OpenSceneGraph. When building the present3D application, the linking stage fails, because it wants all of the static libraries used (directly and indirectly), not just the directly used ones. I've uploaded the ending of the build log into [https://gist.github.com/saiarcot895/24d59f7b0a282fb28720 a gist].  Any suggestions? -- [[User:Flyhigh|Flyhigh]] ([[User talk:Flyhigh|talk]]) 23:52, 7 June 2015 (EDT)
: get into the CMake lists for that object that's failing to link, "present3D.exe". and define the missing libraries in "link_to_target". you would have to search google from which API these calling functions came from. -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 05:11, 8 June 2015 (EDT)
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