Talk:Building FlightGear - Cross Compiling: Difference between revisions

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→‎OSG Status: new section
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:: yup, you can clone this from my branch and get it going with only 'git clone -b master-oldgcc https://github.com/hamzaalloush/mxe-clone.git' && 'make openscenegraph', but i do not guarantee all packages will be working on non-Ubuntu system. i have a back-up rig that has Debian Wheezy in it, and was unable to compile with it. -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 16:50, 28 May 2015 (EDT)
:: yup, you can clone this from my branch and get it going with only 'git clone -b master-oldgcc https://github.com/hamzaalloush/mxe-clone.git' && 'make openscenegraph', but i do not guarantee all packages will be working on non-Ubuntu system. i have a back-up rig that has Debian Wheezy in it, and was unable to compile with it. -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 16:50, 28 May 2015 (EDT)
== OSG Status ==
Given that OSG now builds correctly, I would suggest to come up with a dedicated <code>osgearth.mk</nowiki> file for testing purposes, which we can also use as a template for SG/FG <code>flightgear-osgearth.mk</code> afterwards, while also preparing support for the osgearth branch poweroftwo has been maintaining. In addition, osgearth comes with a bunch of osgearth applications that should be useful for testing purposes (OSG vs. osgearth support, both being required for linking) --[[User:Hooray|Hooray]] ([[User talk:Hooray|talk]]) 00:32, 29 May 2015 (EDT)

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