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m (→Adding Raster Images: http://forum.flightgear.org/viewtopic.php?f=4&t=25747&start=90#p238157) |
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| Line 77: | Line 77: | ||
# path is relative to $FG_ROOT (base package) | # path is relative to $FG_ROOT (base package) | ||
var path = "Textures/Splash1.png"; | var path = "Textures/Splash1.png"; | ||
# create an image child for the texture | |||
var child=root.createChild("image") | |||
.setFile( path ) | |||
.setTranslation(100,10) | |||
.setSize(130,130); | |||
</syntaxhighlight> | |||
|- | |||
|} | |||
The '''filename''' could also just as well be a URL, i.e. a raster image retrieved via http: | |||
{| class="wikitable" | |||
|- | |||
! Screenshot !! Code !! | |||
|- | |||
| [[File:Canvas Snippets-raster image.png|thumb|Canvas snippet demonstrating how to load a raster image]] || | |||
<syntaxhighlight lang="nasal" enclose="div"> | |||
# path is relative to $FG_ROOT (base package) | |||
var path = "http://www.worldwidetelescope.org/docs/Images/MapOfEarth.jpg"; | |||
# create an image child for the texture | # create an image child for the texture | ||
var child=root.createChild("image") | var child=root.createChild("image") | ||