ALS technical notes: Difference between revisions

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[[File:Glass07.jpg|400px|Raindrop splashes]]
[[File:Glass07.jpg|400px|Raindrop splashes]]


The base effect properties are controlled via inheritance and the environment response run-time via properties residing in Environment/aircraft-effects. Derived effects should inherit from Effects/glass.  
The base effect properties are controlled via inheritance and the environment response run-time via properties residing in <b>/environment/aircraft-effects</b>. Derived effects should inherit from <b>Effects/glass</b>. Any surface using the glass effect will automatically register itself as transparent for use in [[Project Rembrandt| Rembrandt]].  


The glass effect is primarily intended for interior views. In particular, no external fog or haze is rendered for the glass, i.e. if the effect is used in an outside view, it is the responsibility of the aircraft modeler to take care (e.g. with LOD settings or range animations) that no problems in bad visibility occur.
The glass effect is primarily intended for interior views. In particular, no external fog or haze is rendered for the glass, i.e. if the effect is used in an outside view, it is the responsibility of the aircraft modeler to take care (e.g. with LOD settings or range animations) that no problems in bad visibility occur.
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