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[[Image:FG-A-10.jpg|thumb|250px|3D Cockpit panel for [[A-10]] in version 1.0.0 in 2008]] | [[Image:FG-A-10.jpg|thumb|250px|3D Cockpit panel for [[A-10]] in version 1.0.0 in 2008]] | ||
Nearly the whole world is well represented using the freely available SRTM elevation data, and a number of special features are available, such as sloped runways. Over 20,000 runways, 3d clouds, multi-platform support, multiple open FDM choices, roughly 100 aircraft choices by version 0.9.10 provide a well-rounded feature set. | |||
Hardware needed for FlightGear is narrow to machines that support [[OpenGL]] and 3D hardware acceleration, with [[NVIDIA]] hardware having better support. Early versions had support for 3dfx cards, though this dropped as hardware requirements increased. | Hardware needed for FlightGear is narrow to machines that support [[OpenGL]] and 3D hardware acceleration, with [[NVIDIA]] hardware having better support. Early versions had support for 3dfx cards, though this dropped as hardware requirements increased. |
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