Osm2city.py: Difference between revisions

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Status 10/2014
(Status 10/2014)
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It has been tested with Dresden, Germany (EDDC) and Innsbruck, Austria (LOWI). Both areas are now populated with about 50,000 buildings. Rendering this in FG is quite demanding. The FG process eats ~2.8GB RAM when flying in those areas, the download is ~50 MB each.
It has been tested with Dresden, Germany (EDDC) and Innsbruck, Austria (LOWI). Both areas are now populated with about 50,000 buildings. Rendering this in FG is quite demanding. The FG process eats ~2.8GB RAM when flying in those areas, the download is ~50 MB each.
== Status 10/2014 ==
New features:
* textures reside in a separate [https://gitorious.org/fg-radi/osm2city-data repository]
* the recommended elevation probing method is ELEV_MODE=FgelevCaching
* roads.py is now quite usable
* SKIP_LIST can contain OSM_IDs


== Status 06/2014 ==
== Status 06/2014 ==
153

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