→Canvas Code: "Fuselage" must be a texture used in the 3D model
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var root = myCanvas.createGroup();
var root = myCanvas.createGroup();
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# Add a placement. I believe the second argument relates to model objects, so I have attempted to place it on the object named Fuselage. I don't understand this bit too well, Hooray can you help?
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# Add a placement by replacing the textured face "Fuselage" in the 3D model