Troubleshooting graphics artifacts: Difference between revisions

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== Bad Performance, corrupted textures & other artifacts ==
== Bad Performance, corrupted textures & other artifacts ==
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To help us help you, please answer the following questions and post your answers:


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So, first of all, I'd ensure that OpenGL in general works properly. glxinfo and glxgears are just the start, there are other benchmarks, and also shader tests. If on the other hand, other software like UrbanTerror works at >= 30 fps, you should also be able to customize FG a little more, so that unsupported stuff can be disabled.
So, first of all, I'd ensure that OpenGL in general works properly. glxinfo and glxgears are just the start, there are other benchmarks, and also shader tests. If on the other hand, other software like UrbanTerror works at >= 30 fps, you should also be able to customize FG a little more, so that unsupported stuff can be disabled.
[[Category:Howto|Troubleshooting Graphics Artifacts]]

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