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You will want to create ground reaction points for every part of the landing gear that may touch or interact with the ground, but also structural points for other parts of the aircraft that may touch or interact with the ground, for instance in a crash. | You will want to create ground reaction points for every part of the landing gear that may touch or interact with the ground, but also structural points for other parts of the aircraft that may touch or interact with the ground, for instance in a crash. | ||
==Landing gear model== | |||
Calculates forces and moments due to landing gear reactions. This is done in | Calculates forces and moments due to landing gear reactions. This is done in | ||
several steps, and is dependent on what kind of gear is being modeled. Here | several steps, and is dependent on what kind of gear is being modeled. Here | ||
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===Other resources=== | ===Other resources=== | ||
[http://jsbsim.sourceforge.net/documentation.html JSBSim documentation at sourceforge.net] | [http://jsbsim.sourceforge.net/documentation.html JSBSim documentation at sourceforge.net] | ||
[http://jsbsim.sourceforge.net/JSBSim/classJSBSim_1_1FGLGear.html FGLGear class documentation at sourceforge.net], which documents the code that interprets the GroundReactions section of the XML file. | [http://jsbsim.sourceforge.net/JSBSim/classJSBSim_1_1FGLGear.html FGLGear class documentation at sourceforge.net], which documents the code that interprets the GroundReactions section of the XML file. | ||
[http://jsbsim.sourceforge.net/CreatingJSBSimAircraft.pdf A Journal for the Creation and Refinement of a JSBSim Aircraft Flight Model], which takes a step-by-step approach to development of a JSBSim flight dynamics model. Note that this is based on an earlier version of JSBSim, so many of the parameters outlined above where not yet available. See the Ground Reactions section starting on page 5. | |||
{{JSBSim}} | {{JSBSim}} |
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