JSBSim GroundReactions: Difference between revisions

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====Damping coefficients====
====Damping coefficients====
<damping_coeff> and <damping_coeff_rebound> set the damping coefficient on compression and rebound, respectively. If <damping_coeff_rebound> is omitted, the rebound coefficient defaults to the same as the damping_coeff.
The parameters <damping_coeff> and <damping_coeff_rebound> set the damping coefficient on compression and rebound, respectively. If <damping_coeff_rebound> is omitted, the rebound coefficient defaults to the same as the <damping_coeff>.


<damping_coeff> and <damping_coeff_rebound> parameters can be set to use either linear or square damping. The default is linear (damping proportional to the velocity of the compression or rebound). use 'type="SQUARE"' to specify square damping (damping proportional to the square of velocity of the compression or rebound).   
The <damping_coeff> and <damping_coeff_rebound> parameters can be set to use either linear or square damping. The default is linear (damping proportional to the velocity of the compression or rebound). Use 'type="SQUARE"' to specify square damping (damping proportional to the square of velocity of the compression or rebound).   


If linear, units are LBS/FT/SEC or N/M/SEC.  If square, units are LBS/FT2/SEC2 | N/M2/SEC2.   
If linear, units are LBS/FT/SEC or N/M/SEC.  If square, units are LBS/FT2/SEC2 or N/M2/SEC2.   


Using square damping should result in more vigorous damping under extreme forces and accelerations and may help reduce extreme ground reaction forces sometimes experienced under JSBSim.
Using square damping should result in more vigorous damping under extreme forces and accelerations and its use, especially for <damping_coeff_rebound>, may help reduce extreme ground reaction forces sometimes experienced under JSBSim.


====Retractable landing gear====
====Retractable landing gear====
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