Implementing VNAV support in FlightGear: Difference between revisions

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In comparison with other flight simulators, FlightGear has been lacking support for simulating VNAV features found on many modern aircraft since day one.
In comparison with other flight simulators, FlightGear has been lacking support for simulating VNAV features found on many modern aircraft since day one.
   
   
So far, the general consensus has been that it simply isn't yet possible in FlightGear to properly implement VNAV because VNAV depends on having access to a performance database to provide the proper pitch/thrust changes to make certain altitude/speed constraints,  which boils down to a lack of support by the FDMs (JSBsim/YaSim) actually.  
So far, the general consensus has been that it simply isn't yet possible in FlightGear to properly implement VNAV because VNAV depends on having access to an aircraft-specific performance database to provide the proper pitch/thrust changes to make certain altitude/speed constraints,  which boils down to a lack of support by the FDMs (JSBsim/YaSim) actually.  


As an open source project, we do not have access to the corresponding  flight data or such a performance database, and even if we did, we probably couldn't easily use said data due to its proprietary nature.  
As an open source project, we do not have access to the corresponding  flight data or such a performance database, and even if we did, we probably couldn't easily use said data due to its proprietary nature.  
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<references/>
<references/>


== VNAV ==
== VNAV ==

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