Nasal for C++ programmers: Difference between revisions

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(→‎Nasal Scripting: http://www.plausible.org/nasal/flightgear.html)
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* http://www.plausible.org/nasal/doc.html
* http://www.plausible.org/nasal/doc.html
* http://www.plausible.org/nasal/sample.nas
* http://www.plausible.org/nasal/sample.nas
{{cquote|<nowiki>The files in the Nasal
directory of the base package are read and executed at the end of
boot.  Stuff in fg-command bindings is parsed and executed when the
binding fires.  Properties under /nasal are read during initialization
and can contain either literal code or point to files to load.  And
there are C++ APIs from which you can turn a string into a
"FGNasalScript" object with a call() method which can be invoked at
runtime.</nowiki><ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@flightgear.org/msg28038.html|title=<nowiki>Re: [Flightgear-devel] nasal?</nowiki>|author=<nowiki>Andy Ross</nowiki>|date=<nowiki>Tue, 16 Nov 2004 17:43:10 -0800</nowiki>}}</ref>|<nowiki>Andy Ross</nowiki>}}
<references/>


To learn more about the integration side of things, please see http://www.plausible.org/nasal/flightgear.html
To learn more about the integration side of things, please see http://www.plausible.org/nasal/flightgear.html

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