Canvas Maps: Difference between revisions

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→‎Background: clarify that vertical maps need to be projected manually ATM
m (→‎Canvas Groups/Layers {{Done}}: clean up - delete stuff that's already been implemented for a while)
m (→‎Background: clarify that vertical maps need to be projected manually ATM)
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== Background ==
== Background ==
One of the most common 2D drawing needs in a flight simulator is related to charting and mapping of geographic coordinates (latitude,longitude,altitude) to screen coordinates (x,y). This is a shared requirement for navigational displays, MFDs and also GUI charts/maps. That's the reason why the Canvas system supports a dedicated mapping mode which automatically converts geographic coordinates (lat/lon/alt) to screen coordinates using two different mapping modes (horizontal/vertical).
One of the most common 2D drawing needs in a flight simulator is related to charting and mapping of geographic coordinates (latitude,longitude,altitude) to 2D screen coordinates (x,y). This is a shared requirement for navigational displays, MFDs and also GUI charts/maps. That's the reason why the Canvas system supports a dedicated mapping mode which automatically converts geographic coordinates (lat/lon/alt) to screen coordinates using two different mapping modes (horizontal/vertical (n/a as of 07/2013).


This makes it extremely simple to create new fully interactive navigational displays and mapping dialogs.
This makes it extremely simple to create new fully interactive navigational displays and mapping dialogs.

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