FlightGear benchmark: Difference between revisions

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I might come up with a dash script that tests things in different areas with different settings, But that will only be helpful on linux. I'll  
I might come up with a dash script that tests things in different areas with different settings, But that will only be helpful on linux. I'll  
probably just use the telnet server to pull the property tree frame rates/spacing I haven't used it yet but I imagine it would be quite easy).<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40311.html|title=<nowiki>Re: [Flightgear-devel] Benchmark matrix</nowiki>|author=Christopher Andrews|date=Fri, 21 Jun 2013 08:12:05 -0700}}</ref>|Christopher Andrews}}
probably just use the telnet server to pull the property tree frame rates/spacing I haven't used it yet but I imagine it would be quite easy).<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40311.html|title=<nowiki>Re: [Flightgear-devel] Benchmark matrix</nowiki>|author=Christopher Andrews|date=Fri, 21 Jun 2013 08:12:05 -0700}}</ref>|Christopher Andrews}}
{{cquote|to come up with a long line of tests, Eg something like the minimal startup profile in the middle of the ocean and then test
individual things like 3d clouds, the quality slider thing, random buildings/trees, advanced weather, different aircraft (compare ufo to concorde and you will see - but something in the default package), and then test it all again with rembrandt.
I might also come up with an "aircraft" tester to see how different planes affect frame rates.<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40315.html|title=<nowiki>Re: [Flightgear-devel] Benchmark matrix</nowiki>|author=Christopher Andrews|date=Fri, 21 Jun 2013 13:17:10 -0700}}</ref>|Christopher Andrews}}


== Brainstorming ==
== Brainstorming ==

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