Canvas widgets: Difference between revisions

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== The Plan ==
== The Plan ==
* <del> Currently (07/2012) only drawing inside an existing (PUI) dialog is possible, but the idea is to slowly implement the current functionally in Nasal and get rid of the hardcoded PUI widgets. Only some code for mouse/keyboard interaction with Nasal will be needed.</del> {{Done}}
In contrary to using some hardcoded GUI system (PUI, osgWidget, etc.) this approach would give much more flexibility and also the means of modifying and creating new widgets without the need to touch any core code.
In contrary to using some hardcoded GUI system (PUI, osgWidget, etc.) this approach would give much more flexibility and also the means of modifying and creating new widgets without the need to touch any core code.


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