Fixing presets: Difference between revisions

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call the locate function without getting mixed up with all the
call the locate function without getting mixed up with all the
other reset-related functionality.<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg08143.html |title=location-in-air|author=John Denker |date=Sun, 07 Jan 2007 09:20:14 -0800}}</ref>|John Denker}}
other reset-related functionality.<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg08143.html |title=location-in-air|author=John Denker |date=Sun, 07 Jan 2007 09:20:14 -0800}}</ref>|John Denker}}
{{cquote|Physics says it ought to work:  I start out (on the ground or
in the air) with a reasonable power setting and reasonable
trim settings, I can give myself a new altitude, a new XY
position, a new heading, and/or a new airspeed ... and it
just works.  Try it sometime.
The garbage-in-garbage-out principle applies:  If you relocate
yourself into the air before starting the engines, you'll have
a few moments of excitement dealing with the consequences.
Similarly, if you dictate a new airspeed that is inconsistent
with your elevator trim setting, you'll get some additional
excitement.
It should be particularly obvious that air-to-air relocation
should just work.  Air "here" looks a lot like air "there".<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg08168.html |title=location-in-air|author=John Denker |date=Sun, 07 Jan 2007 10:54:48 -0800}}</ref>|John Denker}}


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