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Now you have your object's position saved, and it will appear inside the scenery every time you start Flightgear. | Now you have your object's position saved, and it will appear inside the scenery every time you start Flightgear. | ||
=Reload a saved session= | |||
If you press the E key while developing sceneries with Ufo, fgfs will generate an xml file with the dump of your current work, this file can be after reloaded giving the --config=path_to_file parameter. | |||
Example for Linux: | |||
fgfs --config=~/.fgfs/ufo-model-export.xml | |||
Example for windows: | |||
fgfs --config=~/.fgfs/ufo-model-export.xml | |||
=Useful keys= | =Useful keys= |
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