FGAIS: Difference between revisions

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3 bytes removed ,  13 October 2012
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Now the idea is presented, I can speak a little bit about the technical problem :
Now the idea is presented, I can speak a little bit about the technical problem :


1) we need to receive the data from a website who provide aircraft position : this task is really easy and I have already modified FG source code for this
* we need to receive the data from a website who provide aircraft position : this task is really easy and I have already modified FG source code for this
2) we need to adapt aircraft data received for FG multiplayer format. Data received from website are JSON format, so we need to parse JSON data in order to exctract position, model, heading, airspeed...
* we need to adapt aircraft data received for FG multiplayer format. Data received from website are JSON format, so we need to parse JSON data in order to exctract position, model, heading, airspeed...
3) once we have to create a network packet filled by exctracted datas and send it every 20 seconds on the Multiplayer network.
* once we have to create a network packet filled by exctracted datas and send it every 20 seconds on the Multiplayer network. This work should be done by a special server/tool.
This work should be done by a special server/tool.


== Feeds (Aircraft & Vessel Tracking) ==
== Feeds (Aircraft & Vessel Tracking) ==

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