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1,647 bytes added ,  21:47, 26 August 2012
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→‎FlightGear 3.0.0 ChangeLog: copy changelog items from newsletter: http://wiki.flightgear.org/FlightGear_Newsletter_August_2012
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'''Flight dynamics'''
 
'''Flight dynamics'''
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'''Project Rembrandt'''
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Fred's been working on some fancy new effects, especially useful for our film-making enthusiasts.
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The [[Project Rembrandt|Rembrandt renderer]] has a lot of potentiality when it comes to post processing effects. Indeed, the interesting property of a deferred shader is that all stages of rendering are kept into memory. Post-processing is as simple as using a filter on a camera.
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So currently the effects added in git are :
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* Night vision including amplification grain and restrained field of view,
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* Cinema effect including :
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** Vignetting,
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** Color shift, with Sepia as default value,
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** Radial distortion (barrel and pincushion distortion, with scale compensation),
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** Lateral chromatic aberration (purple fringing),
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** Film wear simulation.
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'''Environment'''
 
'''Environment'''
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As most readers will be aware, FG supports two weather models - Basic Weather which represents METAR data directly, and Local Weather which models weather more realistically, with more variation. In 2.8.0 these were configured separately using different UIs. Stuart Buchanan and Thorsten Renk have been working on unifying the user interfaces to provide a more user-friendly and consistent interface.
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'''Usability'''
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A further usability enhancement has been made by Stuart Buchanan to allow configuration of joysticks through a GUI in-sim. Instead of configuring a joystick using XML, users can now change joystick bindings within the simulator - no XML knowledge required. The updated joystick configuration takes effect immediately. This work is also available in git, and should make it much easier for new users (or those with joysticks unknown to FG) to get flying.
    
'''Canvas System'''
 
'''Canvas System'''

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