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Thus, the Nasal code to handle these display modes can be really short and elegant, especially compared to all the C++ code that we have currently for the same purpose! | Thus, the Nasal code to handle these display modes can be really short and elegant, especially compared to all the C++ code that we have currently for the same purpose! | ||
For a more comprehensive example on how to use this new feature, please see [http://gitorious.org/~tomprogs/fg/toms-fgdata/blobs/canvas/gui/dialogs/map-canvas.xml]. | For a more comprehensive example on how to use this new feature, please see the file [http://gitorious.org/~tomprogs/fg/toms-fgdata/blobs/canvas/gui/dialogs/map-canvas.xml map-canvas.xml in Tom's fgdata/canvas branch] which is a first stab at re-implementing the hard coded [[Map]] dialog using Nasal/Canvas. | ||
== Shared Requirements (MFDs and GUI maps) == | == Shared Requirements (MFDs and GUI maps) == | ||