Howto:Optimizing FlightGear for mobile devices: Difference between revisions

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I would be interested in running such a mobile version on my laptop as well, as the regular versions system requirements leave me unable to run it. There is a very large gap in hardware between fg 1 and the iphone though, and I think even very old late 90s versions would be too high.  
I would be interested in running such a mobile version on my laptop as well, as the regular versions system requirements leave me unable to run it. There is a very large gap in hardware between fg 1 and the iphone though, and I think even very old late 90s versions would be too high.  


They key to orchestrating a version of FG for mobile devices would be finding a technically skilled person with a interest in the concept, who could evaluate how a mobile versions could be written and what direction to take (such as what software language).
They key to orchestrating a version of FG for mobile devices would be finding a technically skilled person with a interest in the concept, who could evaluate how a mobile versions could be written and what direction to take.


Some educated guesses about would be required would be an open source 3D engine, a stripped down FDM, and limited terrain data. With the original FG, the there was NASA laRCsim for the FDM, and OpenGL. However, FG is written in c and most mobile devices run Java games and cannot run open gl. Also, the system requirement of mobile devices are very low compared to PC and also very narrow. Someone with more technical expertise would have to evaluate how feasible a mobile fg would be.
Some educated guesses about would be required would be a stripped down FDM, and limited terrain data. With the original FG, the there was NASA laRCsim for the FDM, and OpenGL. However, FG is written in C/C++.
 
Also, the system requirement of mobile devices are very low compared to PC and also very narrow. Someone with more technical expertise would have to evaluate how feasible a mobile fg would be.


== Linux-based Targets ==
== Linux-based Targets ==

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