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* In update function update camera position according to viewer->getAbsolutePosition(...). | * In update function update camera position according to viewer->getAbsolutePosition(...). | ||
* Add the custom instrument to instrument_mgr.cxx. | * Add the custom instrument to instrument_mgr.cxx. | ||
=Creating the CamView as a hard coded instrument= | =Creating the CamView as a hard coded instrument= | ||
| Line 145: | Line 104: | ||
set_subsystem( id, new CamView( node ),1); | set_subsystem( id, new CamView( node ),1); | ||
} | } | ||
</syntaxhighlight> | |||
=Part 2: Getting that texture into an instrument= | |||
This part doesn't require any C++ coding, just a simple XML script to use that texture in an instrument. | |||
<syntaxhighlight lang="xml"> | |||
<?xml version="1.0"?> | |||
<PropertyList> | |||
<name>Camera Instrument</name> | |||
<w-base>512</w-base> | |||
<h-base>512</h-base> | |||
<layers> | |||
<layer> | |||
<name>camera</name> | |||
<texture> | |||
<path>image_file.png</path> <!-- Path to the file we just rendered --> | |||
<x1>0</x1> | |||
<y1>0</y1> | |||
<x2>1</x2> | |||
<y2>1</y2> | |||
</texture> | |||
<emissive>1</emissive> | |||
<w>512</w> | |||
<h>512</h> | |||
</layer> | |||
</layers> | |||
</PropertyList> | |||
</syntaxhighlight> | |||
''You could create more layers for more cameras/different views or even have a sprite or something on the view. Or we could also add transformations or conditions to the layer to give some function to the instrument other than just show a camera view.'' | |||
<syntaxhighlight lang="xml"> | |||
<transformation> | |||
<type>y-shift</type> | |||
<property>/instrumentation/camera/y_shift</property> | |||
<scale>2</scale> | |||
</transformation> | |||
</syntaxhighlight> | </syntaxhighlight> | ||
= Related = | = Related = | ||
* [http://flightgear.org/forums/viewtopic.php?f=6&t=13798 Zan's work on improved camera config options] | * [http://flightgear.org/forums/viewtopic.php?f=6&t=13798 Zan's work on improved camera config options] | ||
[[Category:GSoC]] | [[Category:GSoC]] | ||
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