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#endif // __INSTRUMENTATION_CAMVIEW_HXX | #endif // __INSTRUMENTATION_CAMVIEW_HXX | ||
</syntaxhighlight> | |||
=Adding the Instrument to 'instrument_mgr.cxx'= | |||
Your Instrument's header file, ''cam_display.hxx'' is a constructor for the main instrument class, and the functions are further defined in the ''cam_display.cxx'' function. Include the ''cam_display.hxx'' function in the ''instrument_mgr.cxx'' file so it knows where your function is. | |||
<syntaxhighlight lang="cpp"> | |||
#include "cam_display.hxx" | |||
</syntaxhighlight> | |||
In the ''FGInstrumentMgr::build'' function, add an '''else if''' statement so that it checks whether your instrument too is called. | |||
<syntaxhighlight lang="cpp"> | |||
else if ( name == "cam_display" ) { | |||
set_subsystem( id, new CamView( node ),1); | |||
} | |||
</syntaxhighlight> | </syntaxhighlight> | ||
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