Es/FlightGear Newsletter April 2011: Difference between revisions

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=== Chubu Centrair - JAPAN: a new highly detailed airport in FlightGear===
=== Chubu Centrair - JAPAN: a new highly detailed airport in FlightGear===
[[File:RJGG_island.png|200px|thumb|left|Chubu Centrair island and airport]]
[[File:RJGG_island.png|200px|thumb|left|Chubu Centrair island and airport]]
=== Chubu Centrair - Japón: un nuevo aeropuerto muy detallado en FlightGear ===
[Archivo [: RJGG_island.png | 200px | thumb | left | Chubu Centrair isla y el aeropuerto]]


[http://en.wikipedia.org/wiki/Ch%C5%ABbu_Centrair_International_Airport Chubu Centrair] (RJGG) is classified as a first class airport and is the main international gateway for the Chūbu ("central") region of Japan, and currently is counted among the Top-10 modern airports of the world. Chubu is an airport on an artificial island in Ise Bay, Tokoname City in Aichi Prefecture, 35 km (22 mi) south of Nagoya in central Japan.
[http://en.wikipedia.org/wiki/Ch%C5%ABbu_Centrair_International_Airport Chubu Centrair] (RJGG) is classified as a first class airport and is the main international gateway for the Chūbu ("central") region of Japan, and currently is counted among the Top-10 modern airports of the world. Chubu is an airport on an artificial island in Ise Bay, Tokoname City in Aichi Prefecture, 35 km (22 mi) south of Nagoya in central Japan.


[[File:RJGG_day01.png|200px|thumb|right|Chubu jetways and hangars]]
[[File:RJGG_day01.png|200px|thumb|right|Chubu jetways and hangars]]
[http://en.wikipedia.org/wiki/Ch% C5% ABbu_Centrair_International_Airport Chubu Centrair] (RJGG) está clasificado como aeropuerto de primera clase y es la principal puerta de entrada internacional para la Chubu ("central"), región de Japón, y actualmente se cuenta entre los aeropuertos modernos Top-10 del mundo. Chubu es un aeropuerto en una isla artificial en la bahía de Ise, la ciudad de Nagoya en la Prefectura de Aichi, a 35 km (22 millas) al sur de Nagoya, en el centro de Japón.
[[Archivo: RJGG_day01.png | 200px | thumb | right | pasarelas Chubu y hangares]]


Originally a single runway in the middle of the ocean in the default FlightGear terrain, it has now been developed at a high level of detail and realism by Horacio, who has modeled the main terminal (shaped like a "T"), the ATC tower and main hangars surrounding the airport. A second step is to complete the rest of buildings present on the island. The terminal and main buildings have been animated with night textures, which complemented with lights and default 3D airplane models taken from FG package, give the airport a very realistic and fantastic night impression.
Originally a single runway in the middle of the ocean in the default FlightGear terrain, it has now been developed at a high level of detail and realism by Horacio, who has modeled the main terminal (shaped like a "T"), the ATC tower and main hangars surrounding the airport. A second step is to complete the rest of buildings present on the island. The terminal and main buildings have been animated with night textures, which complemented with lights and default 3D airplane models taken from FG package, give the airport a very realistic and fantastic night impression.
Originalmente una sola pista en el medio del océano en el terreno de FlightGear por defecto, ahora se ha desarrollado a un alto nivel de detalle y realismo de Horacio, que ha modelado la terminal principal (con forma de "T"), la torre ATC y hangares principales que rodean el aeropuerto. Un segundo paso es completar el resto de los edificios presentes en la isla. La terminal y los edificios principales se han animado con texturas de la noche, lo que complementó con luces y modelos 3D por defecto avión tomado de un paquete de FG, dotar al aeropuerto de una impresión noche muy realista y fantástico.


[[File:RJGG_night01.png|200px|thumb|right|Chubu jetways and hangars]]
[[File:RJGG_night01.png|200px|thumb|right|Chubu jetways and hangars]]
[[Archivo: RJGG_night01.png | 200px | thumb | right | pasarelas Chubu y hangares]]


The main windows have been treated using real pictures to get a photorealistic effect of glass reflection, which gives the model a new approach to 3D graphics in FlightGear development that points to precise and meticulous work to improve the simulation experience and realism in the models used, both aircraft and buildings. With the exception of the photographs used as an effect, all textures have been developed in a sole and exclusive work from scratch, adding bevels, shadows, lights, noise, color equalization and many other effects to get realism in each textures used.
The main windows have been treated using real pictures to get a photorealistic effect of glass reflection, which gives the model a new approach to 3D graphics in FlightGear development that points to precise and meticulous work to improve the simulation experience and realism in the models used, both aircraft and buildings. With the exception of the photographs used as an effect, all textures have been developed in a sole and exclusive work from scratch, adding bevels, shadows, lights, noise, color equalization and many other effects to get realism in each textures used.
Las ventanas principales han sido tratados con imágenes reales para conseguir un efecto de reflexión fotográfica de cristal, que da el modelo de un nuevo enfoque a los gráficos 3D en el desarrollo de FlightGear que apunta a un trabajo preciso y minucioso para mejorar la experiencia de simulación y realismo en los modelos utilizados, ambos aviones y edificios. Con la excepción de las fotografías utilizadas como un efecto, todas las texturas se han desarrollado en un trabajo único y exclusivo a partir de cero, añadiendo biselados, sombras, luces, ruido, ecualización de color y muchos otros efectos para conseguir realismo en cada uno de texturas utilizadas.


The island terrain and surrounding coastline have been developed in an accordingly highly detailed level by Gijs to complete the necesary elements to provide a great new airport for FlightGear, containing all internal roads and railways, which leaves the way open for future works on bridge, parking and other details of vehicular transport to and from the island.
The island terrain and surrounding coastline have been developed in an accordingly highly detailed level by Gijs to complete the necesary elements to provide a great new airport for FlightGear, containing all internal roads and railways, which leaves the way open for future works on bridge, parking and other details of vehicular transport to and from the island.
El terreno isla y la costa circundante se han desarrollado en un nivel de acuerdo muy detallado por Gijs para completar los elementos necesarios para proporcionar un gran aeropuerto nuevo para FlightGear, que contiene todos los caminos internos y vías férreas, lo que deja la puerta abierta para futuros trabajos en el puente, parking y otros detalles de transporte de vehículos desde y hacia la isla.


Details of development and future updates can be followed on the [http://www.flightgear.org/forums/viewtopic.php?f=5&t=11556 topic] specially created on [http://www.flightgear.org/forums/index.php forum]. The airport models and terrain will be available in a few days for to be downloaded in [http://www.grafikavirtual.com/fgfs Horacio's hangar], and later available on FG model database.
Details of development and future updates can be followed on the [http://www.flightgear.org/forums/viewtopic.php?f=5&t=11556 topic] specially created on [http://www.flightgear.org/forums/index.php forum]. The airport models and terrain will be available in a few days for to be downloaded in [http://www.grafikavirtual.com/fgfs Horacio's hangar], and later available on FG model database.
Detalles del desarrollo y las futuras actualizaciones se pueden seguir en el [http://www.flightgear.org/forums/viewtopic.php?f=5&t=11556 tema] especialmente creado en [http://www.flightgear.org/forums / foro index.php]. Los modelos del aeropuerto y el terreno estará disponible en unos días para ser descargado en [hangar http://www.grafikavirtual.com/fgfs Horacio], y después estará disponible en la base de datos modelo FG.


[[Image:RJGG_night02.png|200px]]
[[Image:RJGG_night02.png|200px]]
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