Howto:Start core development: Difference between revisions

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Our advice would be: Start small, start simple.
Our advice would be: Start small, start simple.


[*] start making tiny modifications to existing stuff (aircraft, scenery, source code)
 
[*] read the documentation (wiki, $FG_ROOT/Docs)
* start making tiny modifications to existing stuff (aircraft, scenery, source code)
[*] if you know you want to contribute to the source code, make sure that you are actually able to build FG from source
* read the documentation (wiki, $FG_ROOT/Docs)
[*] try to get to grips with how git works
* if you know you want to contribute to the source code, make sure that you are actually able to build FG from source
[*] register an account at gitorious
* try to get to grips with how git works
[*] browse the issue tracker for bug reports/feature requests, help triage problems, maybe provide patches too?
* register an account at gitorious
[*] subscribe to the developers mailing list, ask for advice/projects there
* browse the issue tracker for bug reports/feature requests, help triage problems, maybe provide patches too?
[*] check out the wiki for ideas to get started
* subscribe to the developers mailing list, ask for advice/projects there
[*] coordinate your effort with others, i.e. communicate your intentions and ask for advice
* check out the wiki for ideas to get started
[*] release early and often
* coordinate your effort with others, i.e. communicate your intentions and ask for advice
[*] don't get frustrated :-)
* release early and often
* don't get frustrated :-)




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