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[[JSBSim]] provides a framework for aerodynamics. This page will attempt to explain how to navigate the black art of [[JSBSim]] ground reactions, and how to create [[FDM]]s that are sane. | [[JSBSim]] provides a framework for aerodynamics. This page will attempt to explain how to navigate the black art of [[JSBSim]] ground reactions, and how to create [[FDM]]s that are sane. | ||
You will want to create ground reaction points for every part of the landing gear that may touch or interact with the ground, but also structural points for other parts of the aircraft that may touch or interact with the ground, for instance in a crash. | |||
'''Landing gear model''' | '''Landing gear model''' | ||
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