Livery over MP: Difference between revisions

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→‎Models/Liveries: remove stuff about paths - there is no reason livery files should not be in the same or sub-directory as the livery XML.
(→‎Models/....xml: Change "texture" to "klm-747-texture" to emphasize that this tag is user-defined)
(→‎Models/Liveries: remove stuff about paths - there is no reason livery files should not be in the same or sub-directory as the livery XML.)
Line 34: Line 34:
  </PropertyList>
  </PropertyList>


In the example above, the texture files are also stored in the <tt>Models/Liveries/</tt> directory of the aircraft.
In the example above, the texture files are also stored in the <tt>Models/Liveries/</tt> directory of the aircraft; the texture path is relative to the model's xml in which it is used.
 
Note that the texture path is relative to the model's xml in which it is used. If your aircraft's model.xml is located in <tt>Aircraft/../XML/</tt> for example, you'll have to use
<klm-747-texture>/../Models/Liveries/KLM.png</klm-747-texture>
The <tt>/../</tt> indicates the FlightGear should "move" one directory up. You can add more than one of these, depending on your directory structure.


=== Models/....xml ===
=== Models/....xml ===
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