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* deleting clouds. A brief drop in framerate (usually less than a second) occurs when a large amount of information is deleted from the property tree. | * deleting clouds. A brief drop in framerate (usually less than a second) occurs when a large amount of information is deleted from the property tree. | ||
=== New Nasal API requests === | |||
For things that should be implemented as new Nasal APIs, rather than being hard coded features in C++ | |||
== Current development status == | == Current development status == |