Howto:Aircraft reflection shader: Difference between revisions

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         <object-name>LHelevator</object-name>
         <object-name>LHelevator</object-name>
         <object-name>RHelevator</object-name>
         <object-name>RHelevator</object-name>
</effect>
    </effect>
-->
----
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Note that for each <object-name> tag, you need to indicate the aircrafts objects. If you are not the original plane author and do not know which parts to enter, or how they are named, use the other animations tags object names which indicate the pieces you require to be reflected (such as <object-name>fuselage</object_name> is an obvious one). Obviously do not enter things which you don't want to be reflected!.
Note that for each <object-name> tag, you need to indicate the aircrafts objects. If you are not the original plane author and do not know which parts to enter, or how they are named, use the other animations tags object names which indicate the pieces you require to be reflected (such as <object-name>fuselage</object_name> is an obvious one). Obviously do not enter things which you don't want to be reflected!.


To see them in sim, ensure your properties>rendering options effects & shaders options are checked.
To see them in sim, ensure your properties>rendering options effects & shaders options are checked.
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