Howto:Animated jetways (Type 1): Difference between revisions

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=Usage=
=Usage=


[[File:KLAS_jetways.png|thumb|right|300px|Movable jetway connected to a [[Boeing 737-300]] at Las Vegas McCarran International Airport (KLAS)]]
[[File:KLAS_jetways.png|thumb|right|300px|Animated jetway connected to a [[Boeing 737-300]] at Las Vegas McCarran International Airport (KLAS)]]
[[File:Movjetway-night.jpg|thumb|right|300px|Jetways at Reno International Airport (KRNO) lighting up during the night]]


Currently, the following airports implement animated jetways in their scenery:
Currently, the following airports implement animated jetways in their scenery:


* Las Vegas McCarran International Airport (KLAS) ([[TerraSync]]-only)
* Las Vegas McCarran International Airport (KLAS) ([[TerraSync]]-only)
* Reno International Airport (KRNO) ([[TerraSync]]-only)


'''Note that when TerraSyncing an airport, you have to tell [[FlightGear]] to load the new jetway models.  To do this, set the <tt>/sim/paths/use-custom-scenery-data</tt> property to "true" in [[FGRun]].  Command-line users, use the <tt>--prop:/sim/paths/use-custom-scenery-data=true</tt> switch.'''
'''Note that when TerraSyncing an airport, you have to tell [[FlightGear]] to load the new jetway models.  To do this, set the <tt>/sim/paths/use-custom-scenery-data</tt> property to "true" in [[FGRun]].  Command-line users, use the <tt>--prop:/sim/paths/use-custom-scenery-data=true</tt> switch.'''
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