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==Development news== | ==Development news== | ||
===More realistic textures on mountains=== | ===More realistic textures on mountains=== | ||
Shader-artist Gral picked up a new project, after his forest and grassland improvements. This time he | Shader-artist Gral picked up a new project, after his forest and grassland improvements. This time he improves the look of our mountains a lot, thanks to some "elevation and slope detecting" shaders. They replace the vegetation with rocks above a certain elevation or on steep faces. Transition between the different terrain types are extremely smooth, especially when compared to the usual landcover-transition (eg. between land and ocean) in FlightGear. | ||
[http://www.flightgear.org/forums/viewtopic.php?f=5&t=9183 The forum] provides you with more information, screenshots and updates. | [http://www.flightgear.org/forums/viewtopic.php?f=5&t=9183 The forum] provides you with more information, screenshots and updates. |
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