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[[File:777jetwaybeaf.jpg|thumb|right|300px|Before and after; | [[File:777jetwaybeaf.jpg|thumb|right|300px|Before and after; jetways connecting to a [[Boeing 777-200]]]] | ||
[[File:Animatedjetway1.jpg|thumb|right|270px|A gate with one animated jetway; note the style, the details, and the level walking passage]] | |||
This article describes the animated jetway system by [[User:Skyop|Skyop]], how to use it, and how to implement it. | This article describes the animated jetway system by [[User:Skyop|Skyop]], how to use it, and how to implement it. | ||
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=Usage= | =Usage= | ||
First determine if the jetway is clickable and is animated | Currently, the following airports implement animated jetways in their scenery: | ||
* None | |||
The following aircraft are animated-jetway capable: | |||
* [[Boeing 777-200ER]] (separate download) | |||
* [[Boeing 737-300]] (separate download) | |||
* [[Airbus A320]] (separate download) | |||
* [[UFO]] (separate download) | |||
First determine if the jetway is clickable and is animated. To do this, press Ctrl-C. If the polygons of the jetway are outlined in yellow, then it is indeed animated. | |||
Now align your airliner so that the nosegear is centered on the marking line and is directly over the "T" at the end of it. Click the jetway; if your aircraft does not include the required positioning information, you'll get a tooltip informing you that the jetway cannot be extended. Otherwise, the jetway should begin to position itself and eventually connect to your aircraft. Congratulations! | Now align your airliner so that the nosegear is centered on the marking line and is directly over the "T" at the end of it. Click the jetway; if your aircraft does not include the required positioning information, you'll get a tooltip informing you that the jetway cannot be extended. Otherwise, the jetway should begin to position itself and eventually connect to your aircraft. Congratulations! | ||
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==For aircraft developers== | ==For aircraft developers== | ||
To make your aircraft animated-jetway capable, you'll need to specify the following in your aircraft's -set.xml: | |||
* The amount at which to extend the jetway (<tt>x-tra</tt>) | |||
* The amount at which to lower/raise the jetway by rotating it along its Y axis (<tt>y-rot</tt>) | |||
* The amount at which to rotate the jetway along its Z axis (<tt>z-rot</tt>) | |||
* The amount at which to rotate the hood to extend it to the aircraft (<tt>hood-rot</tt>) | |||
They should be added within the <tt><aircraft></tt> tag in the root of your XML file (but still within <tt><PropertyList></tt> of course!). | |||
For instance, here's the jetway positioning information for the Boeing 737-300. | |||
<aircraft> | |||
<jetway-pos> | |||
<x-tra>-1</x-tra> | |||
<y-rot>-4</y-rot> | |||
<z-rot>21</z-rot> | |||
<hood-rot>5</hood-rot> | |||
</jetway-pos> | |||
</aircraft> | |||
Here's the positioning information for the Boeing 777-200ER. Note the <tt><jetway2-pos></tt>, which describes positioning information for the second jetway. | |||
<aircraft> | |||
<jetway-pos> | |||
<x-tra>-1</x-tra> | |||
<y-rot>4</y-rot> | |||
<z-rot>16</z-rot> | |||
<hood-rot>2</hood-rot> | |||
</jetway-pos> | |||
<jetway2-pos> | |||
<x-tra>2.5</x-tra> | |||
<y-rot>5</y-rot> | |||
<z-rot>46</z-rot> | |||
<hood-rot>2</hood-rot> | |||
</jetway2-pos> | |||
</aircraft> | |||
The following will describe how to get these values. I will be using [[Blender]] for this purpose, but any 3D modeling program that can read [[AC3D]] files will suffice. | |||
First, open up your 3D modeling suite and import one of the jetway models. Currently, they are located under <tt>[[$FG_ROOT]]/Models</tt>; in the future, this is likely to change to <tt>[[$FG_ROOT]]/Models/Airport</tt>. | |||
Now import your aircraft model (in this case, I am using [[User:Gijs|Gijs']] [[Boeing 747-400]]). Align it with the marking line as if you were piloting it. | |||
Now select the following objects: Tunnel2, Tunnel3, Rotunda2, Entrance, and Hood. Move them along their X axis until you think you have the correct length to extend the jetway. | |||
==For scenery developers== | ==For scenery developers== | ||
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