Hardware recommendations: Difference between revisions

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== Recommended Hardware for FlightGear 1.9.x ==
== Recommended Hardware for FlightGear 1.9.x ==


* A 3D video card, with support for OpenGL 1.2 or better (OpenGL 2.0 is preferred) and at least 128-256 MB video RAM.
* A 3D video card, with support for OpenGL 1.2 or better (OpenGL 2.0 is preferred) and at least 128-256 MB video RAM. Flightgear requires a hardware accelerated 3D video card with OpenGL drivers to run at reasonable frame-rates.  Most modern PCs have hardware accelerated 3D cards. See [[Supported Video Cards]]) for a list of video cards known to work with FlightGear.  Note that cards with working shader support will enable FlightGear to run with more visual effects.  If your FlightGear video is not running smoothly, see [[Configuring OpenGL]]. 
* At least 512-1024 MB '''free''' RAM (and more is better).  FlightGear uses more than 500 MB of RAM by default.  If less RAM is available, FlightGear would be slowed down significantly due to OS swapping
 
* At least 512-1024 MB '''free''' RAM (and more is better).  FlightGear uses more than 500 MB of RAM by default.  If less free RAM is available, FlightGear would be slowed down significantly due to OS swapping
 
* A 1-2 GHZ CPU (multi-core processors have benefits for some FlightGear components such as the tile loader)
* A 1-2 GHZ CPU (multi-core processors have benefits for some FlightGear components such as the tile loader)
* 500 MB HD space for a minimum installation, 3 GB if you want to compile it yourself, plus up to 8 GB for optional world-wide scenery.
 
* 500 MB HD space for a minimum installation, 3 GB if you want to compile it yourself, plus up to 8 GB for optional world-wide scenery
 
* A 3 button mouse or 2 button mouse with scroll wheel
* A 3 button mouse or 2 button mouse with scroll wheel
* An optional sound card, Soundblaster compatible, preferably with EAX support
* An optional sound card, Soundblaster compatible, preferably with EAX support
* An optional Gameport or USB (HID compatible) joystick/yoke and/or pedals - see [[Supported Peripherals]] for a list of input hardware known to work with FlightGear.
* An optional Gameport or USB (HID compatible) joystick/yoke and/or pedals - see [[Supported Peripherals]] for a list of input hardware known to work with FlightGear.


== OpenGL Support ==
Flightgear requires a hardware accelerated 3D video card with OpenGL drivers to run at reasonable frame-rates.  Using a video card without hardware acceleration might produce frame-rates around several seconds per frame.  On the other hand, a 3-Ghz CPU with a GeForce video card should produce frame-rates near 60 fps in most situations. The frame-rate will vary with the complexity of the scene, which is constantly changing, depending on the number of models and surfaces within view at each moment.  See [[3D Video Introduction]] for more information why FlightGear requires an OpenGL-capable video card.
Most modern PCs have hardware accelerated 3D cards. If you are having trouble running FlightGear, visit your card manufacturer's web site and download and install the latest drivers for your card.  Appendix C of The FlightGear Manual has some further information on configuring your machine. 
See [[Supported Video Cards]]) for a list of video cards known to work with FlightGear.  Note that cards with working shader support will enable FlightGear to run with more visual effects.


== Netbooks ==
== Netbooks ==
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== Incompatible Hardware ==
== Incompatible Hardware ==
A list of video cards that may not properly run FlightGear can be found at [[Problematic Video Cards]].
A list of video cards that may not properly run FlightGear can be found at [[Problematic Video Cards]].


== See Also ==
== See Also ==
* [[Supported Video Cards]]
* [[Supported Video Cards]]
* [[Supported Peripherals]]
* [[3D Video Introduction]]
* [[3D Video Introduction]]
* [[Configuring OpenGL]]
* [[Configuring OpenGL]]
* [[Troubleshooting Problems]]
* [[Troubleshooting Problems]]


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