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== Recommended Hardware for FlightGear 1.9.x == | == Recommended Hardware for FlightGear 1.9.x == | ||
* 3D | * A 3D video card, with support for OpenGL 1.2 or better (OpenGL 2.0 is preferred) and at least 128-256 MB video RAM. (You may want to check out [[Supported Video Cards]]) Note that cards with working shader support will enable FlightGear to run with more visual effects. | ||
* | * At least 512-1024 MB '''free''' RAM (more is better: as of 01/2008 FlightGear will often easily eat up >= 500 MB RAM by default, thus if less free RAM is available the FlightGear process would be significantly slowed down due to OS swapping) | ||
* 1-2 GHZ (multi-core benefits | * 1-2 GHZ CPU (multi-core has benefits for some FlightGear components such as the tile loader) | ||
* 500 MB free HD space needed for minimum installation (>=2 GB for compilations recommended,note that the full base package checkout is ~2.5GB as of 1/2008), in addition: approximately ~100-150MB per installed scenery tile (terrain: non-ocean) | * 500 MB free HD space needed for minimum installation (>=2 GB for compilations recommended, note that the full base package checkout is ~2.5GB as of 1/2008), in addition: approximately ~100-150MB per installed scenery tile (terrain: non-ocean) | ||
* Soundblaster compatible soundcard (optional?) - preferably with EAX support | * Soundblaster compatible soundcard (optional?) - preferably with EAX support | ||
* 3 button mouse or 2 button mouse with scroll wheel | * 3 button mouse or 2 button mouse with scroll wheel | ||
* Gameport or USB (HID compatible) joystick/yoke and/or pedals ('''optional''') - | * Gameport or USB (HID compatible) joystick/yoke and/or pedals ('''optional''') - see [[Supported Peripherals]] for a list of input hardware known to work with FlightGear. | ||
== See Also == | |||
*[[Supported Video Cards]] | |||
*[[OpenGL Configuration]] | |||
*[[3D Video Introduction]] | |||
== Hardware Incompatibilities == | == Hardware Incompatibilities == | ||
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