63
edits
(→Gallery: add more screencaps) |
(Installation note) |
||
| Line 3: | Line 3: | ||
https://davidmegginson.github.io/fgfs-scenery-build/ | https://davidmegginson.github.io/fgfs-scenery-build/ | ||
This scenery has detailed coastlines and waterways, together with basic roads, railroads, and powerline rights-of-way, all from OpenStreetMap (to be supplemented by [[osm2city]]). The airports come from a more-recent snapshot of the X-Plane Scenery Gateway, so they are more up-to-date than the ones in the default FlightGear distro. It was begun in 2022, and | This scenery has detailed coastlines and waterways, together with basic roads, railroads, and powerline rights-of-way, all from OpenStreetMap (to be supplemented by [[osm2city]]). The airports come from a more-recent snapshot of the X-Plane Scenery Gateway, so they are more up-to-date than the ones in the default FlightGear distro, and there are many more of them. It was begun in 2022, and version 1.0 was release in January 2024. | ||
== Adding 3D models and osm2city == | |||
To make 3D models and osm2city (roads, buildings, and powerlines) appear, you need to run a script once after installation to generate symbolic links to the TerraSync scenery. For Unix-based operating systems (like Linux or MacOS), run ``gen-symlinks.sh`` once from the directory where it appears; for Windows, run ``gen-symlinks.bat`` (not tested, since the scenery creator does not use Windows). You will also need to have TerraSync enabled to that the models get downloaded and updated. | |||
== Gallery == | == Gallery == | ||
edits