User:Callahanp: Difference between revisions

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m
adding sparse details for HDR and Photoscenery
m (First cut at page explaining various ways to run Flightgear.)
m (adding sparse details for HDR and Photoscenery)
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As part of my project https://github.com/callahanp/fgdev, I want to document the command line options, necessary files, environment variables and actions needed to enable specific features
As part of my project https://github.com/callahanp/fgdev, I want to document the command line options, necessary files, environment variables and actions needed to enable specific features


* HDR
*  
* New GUI
* World Scenery 3.0
* Photo Scenery with World Scenery 3.0
* Photo Scenery with World Scenery 2.0
* Anyone's  new scenery they'd like tested
* Anyone's Aircraft they'd like tested
* Running automated tests, interpreting  and reporting the results
 
 
Documented in the Flightgear Options Page:
 
* With a web server
* With multiplayer enabled
* Developer Mode
 
{| class="wikitable"
{| class="wikitable"
|+
|+
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|-
|-
|HDR:  
|HDR:  
|
|<nowiki>--compositor=Compositor/HDR/hdr</nowiki>
|
|[[HDR Pipeline]]
 
|-
|-
|New Canvas GUI
|New Canvas GUI
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|-
|-
|Photoscenery for WS2.0
|Photoscenery for WS2.0
|
|<nowiki>--prop:/sim/rendering/photoscenery/enabled=true</nowiki>
|
|
|-
|-
|Photoscenery for WS3.0
|Photoscenery for WS3.0
|
|<nowiki>--prop:/sim/rendering/photoscenery/enabled=true</nowiki>
|
|
|-
|-
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