World Scenery 3.0 roadmap: Difference between revisions

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Due to difficulties with this approach, it has been decided, that we keep using the WS2.0 airports for now. Work has been done to automatically update the airports from the X-Plane gateway which can be done automatically now. Only thing which remains for this to go into production use is to pack everything into a container.
Due to difficulties with this approach, it has been decided, that we keep using the WS2.0 airports for now. Work has been done to automatically update the airports from the X-Plane gateway which can be done automatically now. Only thing which remains for this to go into production use is to pack everything into a container.
The apt.dat file gets update with this as well. Here it remains for the navdb parser to understand the 8.33kHz frequencies.
The apt.dat file gets update with this as well. Here it remains for the navdb parser to understand the 8.33kHz frequencies.
WS3.0 also offers the opportunity for well performing ortho scenery with acceptable memory impact. merspieler has acquired GPL compatible sources so we could theoretically have a demo area with ortho scenery in the first WS3.0 release. It adds significant storage requirement tho (~14.7GB per 1x1 degrees tile). There hasn't been a decision made yet, on how to proceed on this.


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