Howto:Animate gear scissors using the tracking animation: Difference between revisions

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The new (in 2.11) '''locked-track animation''' can do exactly the same thing as the [https://docs.blender.org/manual/en/latest/animation/constraints/tracking/locked_track.html Locked Track constraint] available in Blender. However it can also be used to simulate simple inverse kinematic systems consisting of two bones connected with a revolute joint (also known as a hinge).
A '''locked-track animation''' is an [[Howto:Animate_models|animation]] that can do exactly the same thing as the [https://docs.blender.org/manual/en/latest/animation/constraints/tracking/locked_track.html Locked Track constraint] available in Blender, and it can also be used to simulate simple inverse kinematic systems consisting of two bones connected with a revolute joint (also known as a hinge).


==Blender==
==Blender==
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