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m (Johan G moved page Howto:Animating gear scissors using the tracking animation to Howto:Animate gear scissors using the tracking animation: Grammar) |
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A '''locked-track animation''' is an [[Howto:Animate_models|animation]] that can do exactly the same thing as the [https://docs.blender.org/manual/en/latest/animation/constraints/tracking/locked_track.html Locked Track constraint] available in Blender, and it can also be used to simulate simple inverse kinematic systems consisting of two bones connected with a revolute joint (also known as a hinge). | |||
==Blender== | ==Blender== | ||
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