20,741
edits
m (→Canvas.Path (OpenVG): https://forum.flightgear.org/viewtopic.php?f=71&t=39535&hilit=path+osg+canvas&start=45#p390657) |
|||
Line 319: | Line 319: | ||
An interim solution would be using explicit synchronization (locks/mutexes) to tell OSG not to use threading for Canvas.Path based drawables - according to the docs, that should be possible by setting the data variance to osg::Object::DYNAMIC - but for the drawable itself that is already being done, thus CanvasPath.cxx will probably need a review to add explicit OSG/OpenThread based synchronization (which is probably something best discussed with Fernando, Richard and James on the devel list/issue tracker). | An interim solution would be using explicit synchronization (locks/mutexes) to tell OSG not to use threading for Canvas.Path based drawables - according to the docs, that should be possible by setting the data variance to osg::Object::DYNAMIC - but for the drawable itself that is already being done, thus CanvasPath.cxx will probably need a review to add explicit OSG/OpenThread based synchronization (which is probably something best discussed with Fernando, Richard and James on the devel list/issue tracker). | ||
< | <ref>https://forum.flightgear.org/viewtopic.php?f=71&t=39535&hilit=path+osg+canvas&start=45#p390657</ref>}} | ||