FlightGear and OpenGL Core Profile: Difference between revisions

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m (→‎Canvas.Path (OpenVG): https://sourceforge.net/p/flightgear/mailman/message/37605758/)
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Will likely need to replace shiva vg with an OpenGL 2.0 based implementation like nanovg <ref>https://github.com/memononen/nanovg</ref>.
Will likely need to replace shiva vg with an OpenGL 2.0 based implementation like nanovg <ref>https://github.com/memononen/nanovg</ref>.
So far however everything points at canvas, and looking at
canvas code, it seems that there's a lot of stuff going on in update and
cull callbacks that looks to me like it shouldn't. I don't really
understand the architecture well enough to tell for sure though, or to
figure out how to fix it.<ref>https://sourceforge.net/p/flightgear/mailman/message/37605328/</ref>


From a quick eyeball just now, the code in CanvasPath.cxx looks /mostly/ to me:
From a quick eyeball just now, the code in CanvasPath.cxx looks /mostly/ to me:

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