Command line options: Difference between revisions

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==== Rendering Options ====
==== Rendering Options ====
 
--aspect-ratio-multiplier=factor
  --bpp=depth                  Specify the bits per pixel
                              Specify a multiplier for the aspect ratio.
  --fog-disable                Disable fog/haze
  --bpp=depth                  Specify the bits per pixel.
--fog-fastest                Enable fastest fog/haze
  --enable-horizon-effect      Enable celestial body growth illusion near the
--fog-nicest                Enable nicest fog/haze
                              horizon.
  --disable-horizon-effect    Disable celestial body growth illusion near the
  --disable-horizon-effect    Disable celestial body growth illusion near the
                              horizon
                              horizon.
  --enable-horizon-effect      Enable celestial body growth illusion near the
  --enable-enhanced-lighting  Enable enhanced runway lighting.
                              horizon
  --disable-enhanced-lighting  Disable enhanced runway lighting.
  --disable-enhanced-lighting  Disable enhanced runway lighting
  --enable-distance-attenuation
  --enable-enhanced-lighting  Enable enhanced runway lighting
                              Enable runway light distance attenuation.
--season=winter              Enable snow covered scenery
  --disable-distance-attenuation
  --disable-distance-attenuation
                               Disable runway light distance attenuation
                               Disable runway light distance attenuation
  --enable-distance-attenuation
  --enable-specular-highlight  Enable specular reflections on textured objects.
                              Enable runway light distance attenuation
  --disable-specular-highlight
  --disable-specular-highlight
                               Disable specular reflections on textured
                               Disable specular reflections on textured
                              objects
                              objects.
--enable-specular-highlight  Enable specular reflections on textured objects
  --enable-clouds              Enable 2D (flat) cloud layers.
  --enable-clouds              Enable 2D (flat) cloud layers
  --disable-clouds            Disable 2D (flat) cloud layers.
  --disable-clouds            Disable 2D (flat) cloud layers
  --enable-clouds3d            Enable 3D (volumetric) cloud layers.
  --enable-clouds3d            Enable 3D (volumetric) cloud layers
  --disable-clouds3d          Disable 3D (volumetric) cloud layers.
  --disable-clouds3d          Disable 3D (volumetric) cloud layers
  --enable-texture-cache      Enable texture cache (DDS).
  --fov=degrees                Specify field of view angle
  --disable-texture-cache      Disable texture cache (DDS).
  --disable-fullscreen        Disable fullscreen mode
  --enable-fullscreen          Enable fullscreen mode.
  --enable-fullscreen          Enable fullscreen mode
  --disable-fullscreen        Disable fullscreen mode.
  --shading-flat              Enable flat shading
  --enable-wireframe          Enable wireframe drawing mode.
  --shading-smooth            Enable smooth shading
  --disable-wireframe          Disable wireframe drawing mode.
  --disable-wireframe          Disable wireframe drawing mode
  --fog-disable                Disable fog/haze.
  --enable-wireframe          Enable wireframe drawing mode
--fog-fastest                Enable fastest fog/haze.
  --geometry=WxH              Specify window geometry/resolution (640x480, etc)
--fog-nicest                Enable nicest fog/haze.
--fov=degrees                Specify field of view angle.
  --geometry=WxH              Specify window geometry/resolution (640x480, etc).
--graphics-preset={minimal-quality|low-quality|medium-quality|high-quality|ultra-quality}
                              Specify a graphic preset.
--materials-file=file        Specify the materials file used to render the
                                scenery (default: Materials/regions/materials.xml).
--max-fps=Hz                Maximum frame rate in Hz.
--season=winter              Enable snow covered scenery.
--shading-flat              Enable flat shading.
--shading-smooth            Enable smooth shading.
--texture-filtering=number  Specify anisotropic filtering of terrain textures. Valid values is 1, 2, 4, 8, 16. Default is 1.
  --view-offset=value          Specify the default forward view direction as
  --view-offset=value          Specify the default forward view direction as
                              an offset from straight ahead. Allowable values
                              an offset from straight ahead. Allowable values
                              are LEFT, RIGHT, CENTER, or a specific number
                              are LEFT, RIGHT, CENTER, or a specific number
                              in degrees
                              in degrees.
--visibility=meters          Specify initial visibility
--visibility-miles=miles    Specify initial visibility in miles
--texture-filtering=number  Specify anisotropic filtering of terrain textures. Valid values is 1, 2, 4, 8, 16. Default is 1.


==== Hud Options ====
==== Hud Options ====
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