Canvas Threading: Difference between revisions

Jump to navigation Jump to search
Line 26: Line 26:
== Status ==
== Status ==
{{See also|CompositeViewer_support#Multiple_Viewers}}
{{See also|CompositeViewer_support#Multiple_Viewers}}
[[File:Pbuffer-based-canvas-startup.png|thumb|fgfs initialization with pbuffer based addCamera() modification in renderer.cxx to create canvas cameras in a dedicated GL context]]


[[File:Pbuffer-based-canvas-cams.png|thumb|pbuffer based canvas cams used for offscreen rendering, but also to move canvas rendering out of the main loop (in conjunction with aggressive OSG threading via )]]
[[File:Pbuffer-based-canvas-cams.png|thumb|pbuffer based canvas cams used for offscreen rendering, but also to move canvas rendering out of the main loop (in conjunction with aggressive OSG threading via )]]

Navigation menu