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m (→Canvas: dedicated section about the 2d panels work) |
m (→2D Panels: https://sourceforge.net/p/flightgear/flightgear/merge-requests/217/#a8d5) |
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===2D Panels === | ===2D Panels === | ||
The idea is to remove all 'raw' OpenGL or OpenSceneGraph code from the panel code, it should be 100% done with Canvas elements. Eg use the Canvas Transform to compute the matrices<ref>https://sourceforge.net/p/flightgear/flightgear/merge-requests/217/#a8d5</ref> | |||
* [[Canvas_News#2D_Panels|Remove the 2D panel code in favour of Canvas]] (this requires completing some work to load 2D panel elements as Canvas, from XML) <ref>https://sourceforge.net/p/flightgear/mailman/message/36973988/</ref> (as of 06/2020, Gaétan Allaert is still working on the replacement of the 2D panel by canvas <ref>https://sourceforge.net/p/flightgear/mailman/message/37042351/</ref>) {{Progressbar|80}}<ref>https://sourceforge.net/u/gallaert/flightgear/ci/789f5bdbce10637222ffa25206938947fec4bc64/</ref> | * [[Canvas_News#2D_Panels|Remove the 2D panel code in favour of Canvas]] (this requires completing some work to load 2D panel elements as Canvas, from XML) <ref>https://sourceforge.net/p/flightgear/mailman/message/36973988/</ref> (as of 06/2020, Gaétan Allaert is still working on the replacement of the 2D panel by canvas <ref>https://sourceforge.net/p/flightgear/mailman/message/37042351/</ref>) {{Progressbar|80}}<ref>https://sourceforge.net/u/gallaert/flightgear/ci/789f5bdbce10637222ffa25206938947fec4bc64/</ref> | ||
=== Canvas === | === Canvas === | ||
{{See also|Unifying the 2D rendering backend via canvas}} | {{See also|Unifying the 2D rendering backend via canvas}} |