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::: --[[User:Icecode|Icecode]] ([[User talk:Icecode|talk]]) 11:55, 16 November 2020 (EST)
 
::: --[[User:Icecode|Icecode]] ([[User talk:Icecode|talk]]) 11:55, 16 November 2020 (EST)
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:::: so that means, draw masks (node masks) per compositor and LOD ranges need to be mapped to the view element then (see below), right ? And a dedicated prerender camera outside the scene graph for just MFDs ? --[[User:Hooray|Hooray]] ([[User talk:Hooray|talk]]) 12:09, 16 November 2020 (EST)  
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:::: so that means, draw masks (node masks) per compositor and LOD ranges need to be mapped to the view element then (see below), right ? And a dedicated prerender camera outside the scene graph for just MFDs ? --[[User:Hooray|Hooray]] ([[User talk:Hooray|talk]]) 12:09, 16 November 2020 (EST)
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::::: I honestly have no idea yet. The FSWeekend experience was definitely helpful but we didn't get to try out every combination and every possible limitation of every element involved. I guess we will have to see.
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::::: --[[User:Icecode|Icecode]] ([[User talk:Icecode|talk]]) 18:01, 16 November 2020 (EST)
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== aircraft-less prototyping ==
 
== aircraft-less prototyping ==
  
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