Talk:Hackathon Proposal: CompositeViewer and Canvas: Difference between revisions

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m (add some pointers for the future about scenegraph cams)
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::: --[[User:Icecode|Icecode]] ([[User talk:Icecode|talk]]) 11:55, 16 November 2020 (EST)
::: --[[User:Icecode|Icecode]] ([[User talk:Icecode|talk]]) 11:55, 16 November 2020 (EST)


:::: so that means, draw masks (node masks) per compositor and LOD ranges need to be mapped to the view element then (see below), right ? And a dedicated prerender camera outside the scene graph for just MFDs ? --[[User:Hooray|Hooray]] ([[User talk:Hooray|talk]]) 12:09, 16 November 2020 (EST)  
:::: so that means, draw masks (node masks) per compositor and LOD ranges need to be mapped to the view element then (see below), right ? And a dedicated prerender camera outside the scene graph for just MFDs ? --[[User:Hooray|Hooray]] ([[User talk:Hooray|talk]]) 12:09, 16 November 2020 (EST)
 
::::: I honestly have no idea yet. The FSWeekend experience was definitely helpful but we didn't get to try out every combination and every possible limitation of every element involved. I guess we will have to see.
::::: --[[User:Icecode|Icecode]] ([[User talk:Icecode|talk]]) 18:01, 16 November 2020 (EST)
 
== aircraft-less prototyping ==
== aircraft-less prototyping ==


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