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=== Canvas === | === Canvas === | ||
{{See also|Unifying the 2D rendering backend via canvas}} | {{See also|Unifying the 2D rendering backend via canvas}} | ||
* [[Canvas_News#2D_Panels|Remove the 2D panel code in favour of Canvas]] (this requires completing some work to load 2D panel elements as Canvas, from XML) <ref>https://sourceforge.net/p/flightgear/mailman/message/36973988/</ref> (as of 06/2020, Gaétan Allaert is still working on the replacement of the 2D panel by canvas <ref>https://sourceforge.net/p/flightgear/mailman/message/37042351/</ref>) {{Progressbar|80}}<ref>https://sourceforge.net/u/gallaert/flightgear/ci/789f5bdbce10637222ffa25206938947fec4bc64/</ref> | * [[Canvas_News#2D_Panels|Remove the 2D panel code in favour of Canvas]] (this requires completing some work to load 2D panel elements as Canvas, from XML) <ref>https://sourceforge.net/p/flightgear/mailman/message/36973988/</ref> (as of 06/2020, Gaétan Allaert is still working on the replacement of the 2D panel by canvas <ref>https://sourceforge.net/p/flightgear/mailman/message/37042351/</ref>) {{Progressbar|80}}<ref>https://sourceforge.net/u/gallaert/flightgear/ci/789f5bdbce10637222ffa25206938947fec4bc64/</ref> | ||
* Remove the C++ HUD in favour of Canvas-based version: this requires some kind of migration script or framework, so we have at least the default UFO HUD available <ref>https://sourceforge.net/p/flightgear/mailman/message/36973988/</ref> | * Remove the C++ HUD in favour of Canvas-based version: this requires some kind of migration script or framework, so we have at least the default UFO HUD available <ref>https://sourceforge.net/p/flightgear/mailman/message/36973988/</ref> |