Howto:Animate gear scissors using the tracking animation: Difference between revisions

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→‎Scissors: Parenting
(→‎Examples: Add scissors example)
(→‎Scissors: Parenting)
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== Lessons Learned ==
== Lessons Learned ==
=== Scissors ===
=== Scissors - with parenting ===
[[File:Scissors-locked-track-example.png|thumb]]
As seen to right, we have a oleo strut, and a gear leg. The oleo strut has a compression animation which uses a translate animation to move up or down according to gear-compression. There are two torque links - the top is called NLGTorqueLink1 and the bottom NLGTorqueLink2.
 
After the translation animation, setup a locked track animation on NLGTorqueLink1. The center is the hinge of the top scissor arm, the target is the hinge of the bottom arm, target-name is the oleo strut which is translated. Finally, the slave-name is the bottom scissor arm, and the slave-center is where the two arms meet.
 
=== Scissors - without parenting ===
[[File:Scissors-locked-track-example.png|thumb]]
[[File:Scissors-locked-track-example.png|thumb]]
As seen to right, we have a oleo strut, and a gear leg. The oleo strut has a compression animation which uses a translate animation to move up or down according to gear-compression. There are two torque links - the top is called NLGTorqueLink1 and the bottom NLGTorqueLink2.
As seen to right, we have a oleo strut, and a gear leg. The oleo strut has a compression animation which uses a translate animation to move up or down according to gear-compression. There are two torque links - the top is called NLGTorqueLink1 and the bottom NLGTorqueLink2.
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