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Legoboyvdlp (talk | contribs) (→Examples: Add scissors example) |
Legoboyvdlp (talk | contribs) (→Scissors: Parenting) |
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== Lessons Learned == | == Lessons Learned == | ||
=== Scissors === | === Scissors - with parenting === | ||
[[File:Scissors-locked-track-example.png|thumb]] | |||
As seen to right, we have a oleo strut, and a gear leg. The oleo strut has a compression animation which uses a translate animation to move up or down according to gear-compression. There are two torque links - the top is called NLGTorqueLink1 and the bottom NLGTorqueLink2. | |||
After the translation animation, setup a locked track animation on NLGTorqueLink1. The center is the hinge of the top scissor arm, the target is the hinge of the bottom arm, target-name is the oleo strut which is translated. Finally, the slave-name is the bottom scissor arm, and the slave-center is where the two arms meet. | |||
=== Scissors - without parenting === | |||
[[File:Scissors-locked-track-example.png|thumb]] | [[File:Scissors-locked-track-example.png|thumb]] | ||
As seen to right, we have a oleo strut, and a gear leg. The oleo strut has a compression animation which uses a translate animation to move up or down according to gear-compression. There are two torque links - the top is called NLGTorqueLink1 and the bottom NLGTorqueLink2. | As seen to right, we have a oleo strut, and a gear leg. The oleo strut has a compression animation which uses a translate animation to move up or down according to gear-compression. There are two torque links - the top is called NLGTorqueLink1 and the bottom NLGTorqueLink2. | ||
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