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{{Note|Porting Map.cxx into a dedicated ReaderWriter plugin for OSG by merging it with the existing STG/BTG ReaderWriter machinery, we still end up with a mechanism that runs outside the main loop for loading/rendering, even if we're going through Canvas::Image or a subclass of it, because osg::Image objects are loaded by a worker thread.}} | {{Note|Porting Map.cxx into a dedicated ReaderWriter plugin for OSG by merging it with the existing STG/BTG ReaderWriter machinery in SimGear, we still end up with a mechanism that runs outside the main loop for loading/rendering, even if we're going through Canvas::Image or a subclass of it, because osg::Image objects are loaded by a worker thread.}} | ||
== Idea == | == Idea == |